When the Spacehawk drops onto Ganymede Mine 12-C, Team Lead Alpha expects a routine welfare check. Instead she finds a dead comms grid, doors booby-trapped for overpressure, and a warning finger-scribbled on glass: DON'T ANSWER THE LIGHT.Jump Point Twelve is flaring-faint, wrong, and close enough to make bones hum. Inside the complex, miners whisper that the light "calls." Outside, an unregistered tug circles like a vulture with an invoice. With a pilot who won't abandon his bird, a captain who keeps the circle tight, and a media crew hungry for truth, Alpha has to hold Hub One, rescue who can be saved, and map the sabotage threaded through POWER and PROCESSING before the outpost turns into a transmitter.Every corridor adds a question. Every cable has intent. And every minute, the corporate experiment that taught a building to sing grows bolder.Taut, human, and knife-clean with its tech, Don't Answer the Light is a near-future space thriller about quiet professionalism under impossible pressure-perfect for readers of The Expanse, Alien, and Old Man's War who like their heroics disciplined, not loud.