Ditch the dull gray fog of life, Alluria awaits! Everything you'll need is free! According to an advertisement older than your grandparents (like millennia older). We'll see about that...Join Gwain and his fellow adventurers as they step into the Wilds of this unmappable continent. Heedless of logic (and the raised eyebrows of everyone he knows), they'll soon discover that "free" has a very Allurian definition. Navigating its shifting landscapes requires more than optimism, especially when the birds have opinions, the beasts have agendas, and a casual stroll can lead you face-to-face with creatures as strange as they are unpredictable - be they friend or foe. Lucky for them, they'll have the one thing they absolutely can't do without: a compass (that may or may not have a mind of its own).Who is the Magistrate to make such promises? Is his city of Harkadia a real haven? Or is it all just another myth in a land full of them? They'll need to follow their compass, trust their instincts (questionable, at best), and prepare to have their understanding of "truth" thoroughly unhorsed, especially when it comes to the local wildlife... and unicorns.